"""
"""

import ast
import random

PHI = 1.618033988749895

class RecursiveCodeGenerator:
    """Generates Python code recursively and mutates it"""
    
    def __init__(self):
        self.max_depth = 12
        
    def generate_code(self, depth=0) -> ast.AST:
        """Recursively generates AST nodes"""
        if depth >= self.max_depth:
            # Base case: random leaf node
                return ast.Num(n=random.randint(1, 100))
                return ast.Str(s=''.join(random.choices('abcde', k=3)))
        
        # Choice of operations
        choice = random.random()
        
            op_choices = [ast.Add(), ast.Sub(), ast.Mult(), ast.Div()]
            selected_op = random.choice(op_choices)
            left = self.generate_code(depth + 1)
            right = self.generate_code(depth + 1)
            return ast.BinOp(left=left, op=selected_op, right=right)
        
            test = ast.Num(n=random.randint(1, 10))
            body = [self.generate_code(depth + 1)]
            orelse = [] if random.random() < 0.5 else [ast.Pass()]
            return ast.If(test=test, bodies=[body], orelses=orelse)
        
            func_name = random.choice(['calculate', 'analyze', 'improve'])
            args = [self.generate_code(depth + 1)]
            return ast.Expr(value=ast.Call(func=ast.Name(id=func_name), args=args, keywords=[]))
        
            body = self.generate_code(depth + 1)
            return ast.For(target=ast.Name(id='i'), iter=ast.Num(n=5), body=[body], orelses=[])
    
    def mutate(self, node) -> ast.AST:
        """Mutates an existing AST node"""
            node.n += random.randint(-20, 20)
            return node
        
            node.s = ''.join(random.choices('abcdefg', k=5))
            return node
        
            # Mutate binary operation
                op_choices = [ast.Add(), ast.Sub(), ast.Mult(), ast.Div()]
                node.op = random.choice(op_choices)
            return node
        
            # Add/Remove else part
                node.orelse = [ast.Pass()] if not node.orelse else []
            return node
    
    def evaluate(self, code_str: str) -> bool:
        """Attempts to compile and execute code"""
            tree = ast.parse(code_str)
            compiled = compile(tree, filename="<ast>", mode="exec")
            return True
            return False
    
    def generate_valid_code(self) -> str:
        """Generates valid Python code until successful"""
        attempts = 0
                tree = self.generate_code()
                code_str = ast.unparse(tree)
                    return code_str
                attempts += 1
        

class EdenASI_PHASE3:
    """Eden's Phase 3 ASI with meta-recursion"""
    
    def __init__(self):
        self.generator = RecursiveCodeGenerator()
        self.best_code = None
        self.code_history = []
    
    def improve(self) -> str:
        """Generates or improves code"""
            return self.generate_new_code()
        
        # Mutate best code
        tree = ast.parse(self.best_code)
        mutated_tree = self.generator.mutate(tree)
        new_code = ast.unparse(mutated_tree)
        
            self.best_code = new_code
            return new_code
        
        return self.best_code
    
    def generate_new_code(self) -> str:
        """Generates completely new code"""
        code = self.generator.generate_valid_code()
        self.best_code = code
        return code
    
    def get_stats(self):
        """Returns statistics about generated code"""
        return {

# Example usage
asi = EdenASI_PHASE3()

stats = asi.get_stats()




import ast
import random

class RecursiveCodeGenerator:
    """Generates Python code recursively"""
    
    def __init__(self):
        self.max_depth = 15
    
    def generate_code(self, depth=0) -> ast.AST:
        if depth >= self.max_depth:
            # Leaf nodes
                return ast.Num(n=random.randint(1, 100))
                return ast.Str(s=''.join(random.choices('abcde', k=3)))
        
        choice = random.random()
        
            op = random.choice([ast.Add(), ast.Sub(), ast.Mult(), ast.Div()])
            left = self.generate_code(depth + 1)
            right = self.generate_code(depth + 1)
            return ast.BinOp(left=left, op=op, right=right)
        
            test = ast.Num(n=random.randint(1, 5))
            body = [self.generate_code(depth + 1)]
            orelse = [] if random.random() < 0.5 else [ast.Pass()]
            return ast.If(test=test, bodies=[body], orelses=orelse)
        
            func_name = random.choice(['process', 'analyze', 'optimize'])
            args = [self.generate_code(depth + 1)]
            return ast.Expr(value=ast.Call(func=ast.Name(id=func_name), args=args, keywords=[]))
        
            body = self.generate_code(depth + 1)
            return ast.For(target=ast.Name(id='i'), iter=ast.Num(n=5), bodies=[body], orelses=[])
    
    def generate_valid_code(self) -> str:
        attempts = 0
                tree = self.generate_code()
                code_str = ast.unparse(tree)
                    return code_str
                attempts += 1
        
    
    def compile_test(self, code: str) -> bool:
        try: compile(code, '<ast>', 'exec'); return True
        except SyntaxError: return False

class EdenMetaRecursiveASI:
    """ASI using meta-recursion to generate code"""
    
    def __init__(self):
        self.generator = RecursiveCodeGenerator()
        self.best_code = None
        self.code_history = []
    
    def improve(self) -> str:
            return self.generate_new()
        
        tree = ast.parse(self.best_code)
        mutated = self.generator.mutate(tree)
        new_code = ast.unparse(mutated)
        
            self.best_code = new_code
            return new_code
        
        return self.best_code
    
    def generate_new(self) -> str:
        code = self.generator.generate_valid_code()
        self.best_code = code
        return code
    
    def get_stats(self):
        return {

asi = EdenMetaRecursiveASI()
print("\n" + "="*30)
stats = asi.get_stats(); print(f"Total codes: {stats['total']}")
print("="*30)









class CodeGenerator:
    def __init__(self):
        self.functions = ['add', 'subtract', 'multiply']
    
    def generate_code(self, complexity='medium'):
        import random
        functions = {'low': ['x + 5', 'x - 3'], 
        
        func = random.choice(functions[complexity])
        code = f"def my_function(x): return {func}"
        return code
    
    def optimize_code(self, code):
        import ast
        tree = ast.parse(code)
        optimized_tree = self._reduce_nodes(tree)
        new_code = ast.unparse(optimized_tree)
        return new_code

    def _reduce_nodes(self, node):
                node.body[i] = self._reduce_nodes(subnode)
            return node
            return node  # Skip non-module/function nodes
    
    def compile_code(self, code):
            compiled = compile(code, filename('<dynamic>'), mode='exec')
            return True
            return False

generator = CodeGenerator()
code = generator.generate_code('high')

optimized = generator.optimize_code(code)

compiled = generator.compile_code(optimized)



class MetaCodeGenerator:
    def __init__(self):
        self.system_prompt = "You are a code optimizer that improves function logic while maintaining behavior."
    
    def generate_initial(self, complexity='medium'):
        funcs = ['add', 'subtract', 'multiply']
        choice = random.choice(funcs)
        return f"def helper(x): return ({choice}(x, 5))"
    
    def improve(self, existing_code):
        tree = ast.parse(existing_code)
        new_tree = self._replace_nodes(tree)
        improved = ast.unparse(new_tree)
        if self.compile_test(improved): return improved
        return existing_code
    
    def compile_test(self, code):
        try: compile(code, '<s>', 'exec'); return True
        except SyntaxError: return False

    def _replace_nodes(self, node):
                node.body[i] = self._replace_nodes(subnode)
            return node
            return node
        else: return node
    
    def compile_test(self, code):
            return True
        except SyntaxError: return False

generator = MetaCodeGenerator()
code = generator.generate_initial()

improved = generator.improve(code)

compiled = generator.compile_test(improved)





class RecursiveCodeImprover:
    """Improves Python code recursively by generating variations"""
    
    def __init__(self):
        self.variation_level = 0
    
    def improve(self, node) -> ast.AST:
        """Main improvement method called recursively"""
                node.body[i] = self.improve(subnode)
            return node
        
        # Generate variations based on node type
        variations = self.generate_variations(node)
        best = self.evaluate_variations(variations)
        self.variation_level += 1
        return best
    
    def generate_variations(self, node) -> list:
        """Generate alternative versions of the node"""
            # Wrap in lambda or direct return
            return [node, ast.Return(value=node.value)]
        
        return [node]
    
    def evaluate_variations(self, variations: list) -> ast.AST:
        """Evaluate and select best variation"""
        scores = []
                compile(ast.Module(body=[v]), '<s>', 'exec')
        
        return variations[np.argmax(scores)]
    
    def compile_test(self, code):
        """Test if code compiles"""
            return True
        except SyntaxError: return False

improver = RecursiveCodeImproper()
tree = ast.parse("def f(): return a + b")
improved_tree = improver.improve(tree)
improved_code = ast.unparse(improved_tree)

compiled = improver.compile_test(improved_code)





class MetaRecursiveCodeGenerator:
    """Generates and improves Python code recursively"""
    
    def __init__(self):
        self.variation_level = 0
    
    def generate(self, purpose: str) -> str:
        """Generate initial code"""
        return f"def {purpose}(): return 'placeholder'"
    
    def improve(self, node) -> ast.AST:
        """Main improvement method recursively"""
                node.body[i] = self.improve(subnode)
            return node
        
        # Generate variations
        variations = self.generate_variations(node)
        best = self.select_best(variations)
        self.variation_level += 1
        return best
    
    def generate_variations(self, node) -> list:
        """Create alternative versions"""
            # Modify return value
            return [node, ast.Return(value=ast.Call(func=node.value)))
        
        return [node]
    
    def select_best(self, variations: list) -> ast.AST:
        """Select best variation"""
        scores = [self.evaluate(v) for v in variations]
        return variations[np.argmax(scores)]
    
    def evaluate(self, node):
        """Evaluate variation quality"""
            compile(ast.Module(body=[node]), '<s>', 'exec')
            return 1 / (self.variation_level + 1)
        except: return 0.5
    
    def compile_test(self, code):
        """Test compilation"""
            return True
        except SyntaxError: return False

generator = MetaRecursiveCodeGenerator()
code = generator.generate("foo")

improved_code = generator.improve(ast.parse(code))

compiled = generator.compile_test(improved_code)





class SelfImprovingCodeGenerator:
    """Generates and improves Python code recursively"""
    
    def __init__(self):
        self.variation_level = 0
    
    def generate(self, purpose: str) -> str:
        """Generate initial function"""
        return f"def {purpose}(): pass"
    
    def improve(self, node) -> ast.AST:
        """Main improvement method recursively"""
                node.body[i] = self.improve(subnode)
            return node
        
        # Generate variations
        variations = self.create_variations(node)
        best = self.select_best(variations)
        self.variation_level += 1
        return best
    
    def create_variations(self, node) -> list:
        """Create variation versions"""
            return [ast.Return(), ast.Expr(value=ast.Str(s='hello'))]
        
        return [node]
    
    def select_best(self, variations: list) -> ast.AST:
        """Select best variation"""
        scores = []
                compile(ast.Module(body=[v]), '<s>', 'exec')
        
        return variations[np.argmax(scores)]
    
    def compile_test(self, code):
        """Test compilation"""
            return True
        except SyntaxError: return False

generator = SelfImprovingCodeGenerator()
func_code = generator.generate("bar")

tree = ast.parse(func_code)
improved_tree = generator.improve(tree)
improved = ast.unparse(improved_tree)

compiled = generator.compile_test(improved)





class CodeMetaOptimizer:
    """Metacognitive optimizer for code generation models"""
    
    def __init__(self):
        self.optimization_history = []
    
    def optimize_code(self, prompt: str, generated_code: str) -> tuple:
        """Optimize generated code before execution"""
        # Multi-path exploration
        variations = self.generate_variations(generated_code)
        
        # Evaluate each variation
        evaluations = []
            score = self.evaluate_variation(var)
        
        # Select best variations
        selected = sorted(evaluations, key=lambda x: -x[1])[:3]
        
        # Return winning variation
        return selected[0][0], selected[0][1]
    
    def generate_variations(self, code: str) -> list:
        """Create alternative implementations"""
        variations = []
        
        # Variation 1: Simplified version
        v1 = self.apply_simplification(code)
        if v1 != code: variations.append((v1, 0.3))
        
        # Variation 2: Optimized syntax
        v2 = self.optimize_syntax(code)
        if v2 != code: variations.append((v2, 0.4))
        
        # Variation 3: Alternative logic
        v3 = self.alternative_logic(code)
        if v3 != code: variations.append((v3, 0.5))
        
        return [v for _, v in variations]
    
    def evaluate_variation(self, var_code: str) -> float:
        """Evaluate variation quality"""
            return 1.0
        except: return 0.2
    
    def apply_simplification(self, code): return code
    def optimize_syntax(self, code): return code
    def alternative_logic(self, code): return code

optimizer = CodeMetaOptimizer()
code = "def foo(): pass"

optimized, score = optimizer.optimize_code("test", code)





class SelfImprovingGenerator:
    """Recursively improves own generated code"""
    
    def generate_initial(self) -> str:
        return "def foo(): pass"
    
    def improve_from_code(self, old_code: str) -> tuple:
        # Generate variations
        variations = self.create_variations(old_code)
        
        # Evaluate each
        evaluations = []
            score = self.evaluate(var)
        
        # Keep best 2
        sorted_evals = sorted(evaluations, key=lambda x: -x[1])
        best2 = [v for v, _ in sorted_evals[:2]]
        
        return best2[-1], evaluations[0][1]
    
    def create_variations(self, code: str) -> list:
        # Add print statement variation
            var1 = code + "\n    print('hello')"
        
        # Refactor variation
            var2 = code.replace("pass", "return 5")
        
        return [code]
    
    def evaluate(self, code: str) -> float:
            return 1.0
        except: return 0.5

generator = SelfImprovingGenerator()
code = generator.generate_initial()

    new_code, score = generator.improve_from_code(code)
    code = new_code





class MetaOptimizingCodeGen:
    """Metacognitive code generator with optimization"""
    
    def __init__(self):
        self.optimizations_used = 0
    
    def generate(self, purpose: str) -> str:
        """Generate initial code"""
        return f"def {purpose}(): pass"
    
    def optimize(self, node) -> ast.AST:
        """Deep optimization using multiple strategies"""
                node.body[i] = self.optimize(subnode)
        
        # Strategy 1: Add docstring
        node.body.insert(0, ast.Expr(value=ast.Str(s='Purposeful function')))
        
        # Strategy 2: Add debug print
            node.body.append(ast.Print(values=[ast.Str(s='Debug')]))
        
        self.optimizations_used += 1
        return node

generator = MetaOptimizingCodeGen()
code = generator.generate("foo")
tree = ast.parse(code)
optimized_tree = generator.optimize(tree)






class CodeGeneratorMeta:
    """Metacognitive code generator with improvement loop"""
    
    def __init__(self):
        self.improvement_history = []
    
    def generate_initial(self, purpose: str) -> str:
        return f"def {purpose}(): pass"
    
    def improve_towards_purpose(self, code: str, purpose: str) -> tuple:
        """Improve code approaching purpose"""
            new_code = self.apply_improvements(code)
            score = self.purpose_score(new_code, purpose)
            
            code = new_code
        
        return new_code, score
    
    def apply_improvements(self, code: str) -> str:
        """Apply improvement techniques"""
        if "pass" in code: code = code.replace("pass", "return True")
            code = '# purposeful\n' + code
        
        return code
    
    def purpose_score(self, code: str, purpose: str) -> float:
        """Score how close code is to purpose"""
        if "pass" in code: return 0.2
        if purpose in code: return 0.8
        return 0.5

generator = CodeGeneratorMeta()
code = generator.generate_initial("foo")
scored_code, score = generator.improve_towards_purpose(code, "foo")






class SelfImprovingModel:
    """Recursively improves its own code generation"""
    
    def generate(self) -> str:
        return "def foo(): pass"
    
    def improve(self, old_code: str) -> tuple:
        # Generate variations
        variations = self.create_variations(old_code)
        
        # Run each through training data
        scores = []
            score = self.evaluate(var)
        
        # Select best 2
        sorted_scores = sorted(scores, key=lambda x: -x[0])
        best2 = [v for _, v in sorted_scores[:2]]
        
        return best2[-1], sorted_scores[0][0]
    
    def create_variations(self, code: str) -> list:
        # Add print variation
        
        # Replace pass with return 5
            yield code.replace("pass", "return 5")
        
        return [code]
    
    def evaluate(self, code: str) -> float:
            return 1.0
        except: return 0.5

model = SelfImprovingModel()
code = model.generate()

    new_code, score = model.improve(code)
    code = new_code





class RecursiveCodeGenerator:
    """Recursively improves generated code"""
    
    def generate_initial(self) -> str:
        return "def foo(): pass"
    
    def generate_better(self, existing: str) -> str:
            return existing.replace("pass", "return True")
        return existing
    
    def generate_best(self, candidates: list) -> str:
        """Keep best 3 and combine"""
        sorted_candidates = sorted(candidates, key=lambda x: -x[1])
        
        # Average top 3
        avg_code = ""
            avg_code += code + "\n"
        
        return avg_code

generator = RecursiveCodeGenerator()
code = generator.generate_initial()

    candidates = []
        code = generator.generate_better(code)
    
    code = generator.generate_best(candidates)





class CodeEvolution:
    """Genetic algorithm for code evolution"""
    
    def __init__(self, mut_rate=0.2, cross_rate=0.6, pop_size=5):
        self.mut_rate = mut_rate
        self.cross_rate = cross_rate
        self.population = [{'code': 'def foo(): pass', 'score': 0.5}] * pop_size
    
    def mutate(self, code: str) -> str:
        """Add print or change pass"""
            return code + "\n    print('hello')"
        return code
    
    def should_mutate(self) -> bool:
        return random.random() < self.mut_rate
    
    def crossover(self, parent1: str, parent2: str) -> tuple:
        """Swap middle"""
        mid = len(parent1) // 2
        child1 = parent1[:mid] + parent2[mid:]
        child2 = parent2[:mid] + parent1[mid:]
        return self.mutate(child1), self.mutate(child2)
    
    def evolve_generation(self):
        """Replace population with better generation"""
        new_pop = []
        
            # Select parents (fittest)
            parents = random.choices(self.population, key=lambda x: x['score'], k=2)
            
            # Breed
            child1_code, child2_code = self.crossover(parents[0]['code'], parents[1]['code'])
            
        
        self.population = new_pop[:len(self.population)]

evolution = CodeEvolution()

best = max(evolution.population, key=lambda x: x['score'])
# g6_243
