"""Create reasoning_engine
Generated by Phi-Octopus Eden
2025-11-06 15:25:29.236625
"""

```python
from typing import List, Dict

class ReasoningEngine:
    """
    A simple reasoning engine that solves limited reasoning problems.
    
    This class is designed to handle basic logical inference tasks based on a set of predefined rules.
    It supports adding new rules and querying the current state to determine if certain conditions are met.

    Attributes:
        rules (List[Dict[str, bool]]): A list of dictionaries representing logical rules. Each rule has a premise
            represented as a dictionary key-value pair where keys are statements and values are their truth status.
        current_state (Dict[str, bool]): The current state derived from applying the rules.
    """

    def __init__(self):
        self.rules = []
        self.current_state = {}

    def add_rule(self, rule: Dict[str, bool]):
        """
        Adds a new rule to the reasoning engine.

        Args:
            rule (Dict[str, bool]): A dictionary representing a logical rule where keys are statements and
                values are their truth status.
        """
        self.rules.append(rule)

    def update_state(self):
        """Updates the current state based on all existing rules."""
        self.current_state.clear()
        
        for rule in self.rules:
            if all(premise in self.current_state and self.current_state[premise] == value
                   for premise, value in rule.items()):
                conclusion = next((key for key, _ in rule.items()), None)
                if conclusion is not None:
                    self.current_state[conclusion] = True

    def check_condition(self, condition: str) -> bool:
        """
        Checks the current state to see if a specific condition is met.

        Args:
            condition (str): The statement to check for truth status in the current state.
        
        Returns:
            bool: True if the condition is true in the current state, False otherwise.
        """
        return condition in self.current_state and self.current_state[condition]

# Example usage
if __name__ == "__main__":
    engine = ReasoningEngine()
    
    # Adding rules
    engine.add_rule({"A": True, "B": True})
    engine.add_rule({"B": True, "C": False})
    
    # Updating state based on the rules
    engine.update_state()
    
    # Checking conditions
    print(engine.check_condition("C"))  # Output: False
```