"""Create reasoning_engine
Generated by Phi-Octopus Eden
2025-11-07 10:59:23.955668
"""

```python
from typing import List, Dict

class ReasoningEngine:
    """
    A simple reasoning engine that can evaluate conditions based on a set of rules.
    Each rule is a dictionary where keys are variable names and values are their expected states.
    """

    def __init__(self):
        self.rules: List[Dict[str, bool]] = []

    def add_rule(self, rule: Dict[str, bool]) -> None:
        """
        Add a new rule to the engine.

        :param rule: A dictionary where keys are variable names and values are their expected states.
        """
        self.rules.append(rule)

    def evaluate(self) -> bool:
        """
        Evaluate all rules against current state variables and return True if all match, otherwise False.

        :return: Boolean indicating whether the conditions of all rules match.
        """
        for rule in self.rules:
            # Check if all conditions in the rule are met
            for var, expected_state in rule.items():
                if not (var in locals() or var in globals()) or not eval(f"{var} == {expected_state}"):
                    return False
        return True

# Example usage:

def main():
    """
    Demonstration of how to use the ReasoningEngine class.
    """

    # Define some variables for demonstration purposes
    temperature = 25
    humidity = 60

    engine = ReasoningEngine()

    # Add a rule that checks if it's warm and humid
    engine.add_rule({"temperature": temperature > 20, "humidity": humidity > 50})

    # Check if the current state matches the rule
    result = engine.evaluate()
    print(f"Is it warm and humid? {result}")

if __name__ == "__main__":
    main()
```

# Note: This is a simplified example. In practice, evaluating conditions in Python using `eval` can be risky due to potential security issues. It's used here for demonstration purposes only.